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Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book Kingdom Come: Deliverance – Art Book

Kingdom Come: Deliverance is a story-driven open-world RPG that immerses you in an epic adventure in the Holy Roman Empire. Avenge your parents' death as you battle invading forces, go on game-changing quests, and make influential choices.
Kingdom Come: Deliverance – Art Book
스팀 판매가 4,400
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플레이하려면 Steam 버전인 Kingdom Come: Deliverance 기본 게임이 필요합니다.

특전

https://store.steampowered.com/app/970070/Fechtbuch_The_Real_Swordfighting_behind_Kingdom_Come/


게임 정보

Book of illustrations and concept art from the game Kingdom Come: Deliverance, which, just like the game, is a little out of the ordinary. While in the case of fantasy and scifi games the illustrator can let his imagination run wild, limited only by what can subsequently be transformed into models in the 3D engine, the approach in Kingdom Come was quite different.

Our game takes place in a historical setting – it aims to be as authentic as possible and to depict the Middle Ages as they really looked, and not like we see in clichéd, often very misleading images on the silver screen. What’s more, the story takes place in a quite specific place and time and features real historical figures. We wanted to create a world in which you could finally see how things really looked then, how people lived and dressed and what the landscape we know intimately looked like at a time when people used it quite differently than they do today. So, the illustrations for Kingdom Come were also created differently. There was still a need for imagination, but it was supported by historical research, consultation with experts and examination of archives.

So apart from creating attractive images of the hero of the game in action poses, our illustrators also had to learn about drawing old maps, book illumination, altar panels and frescoes. They created detailed diagrams of medieval mining works and equipment and projected into the concept landscapes depicting real places their acquired knowledge of medieval farming and land use.

The art you will see here is only a fragment of the thousands of illustrations, sketches, maps and concepts that had to be created for the game – enough to fill several such books. Almost everything you see in the game first had to be studied diligently by someone before being painted. And we believe the artists did a first-class job.

게임에 대해

Book of illustrations and concept art from the game Kingdom Come: Deliverance, which, just like the game, is a little out of the ordinary. While in the case of fantasy and scifi games the illustrator can let his imagination run wild, limited only by what can subsequently be transformed into models in the 3D engine, the approach in Kingdom Come was quite different.

Our game takes place in a historical setting – it aims to be as authentic as possible and to depict the Middle Ages as they really looked, and not like we see in clichéd, often very misleading images on the silver screen. What’s more, the story takes place in a quite specific place and time and features real historical figures. We wanted to create a world in which you could finally see how things really looked then, how people lived and dressed and what the landscape we know intimately looked like at a time when people used it quite differently than they do today. So, the illustrations for Kingdom Come were also created differently. There was still a need for imagination, but it was supported by historical research, consultation with experts and examination of archives.

So apart from creating attractive images of the hero of the game in action poses, our illustrators also had to learn about drawing old maps, book illumination, altar panels and frescoes. They created detailed diagrams of medieval mining works and equipment and projected into the concept landscapes depicting real places their acquired knowledge of medieval farming and land use.

The art you will see here is only a fragment of the thousands of illustrations, sketches, maps and concepts that had to be created for the game – enough to fill several such books. Almost everything you see in the game first had to be studied diligently by someone before being painted. And we believe the artists did a first-class job.
언어: 영어

장르: 액션, 어드벤처, 롤 플레잉, 스팀.

개발자: Warhorse Studios

배급사: Warhorse Studios, Deep Silver

출시날짜: 2018년 2월 14일
76
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  • 운영체제: OS 64-bit Windows 7 or 64-bit Windows 8 (8.1)
  • 프로세서: Intel CPU Core i5-2500K 3.3GHz, AMD CPU Phenom II X4 940
  • 메모리: 512 MB RAM
  • 그래픽: Nvidia GPU GeForce GTX 660, AMD GPU Radeon HD 7870
  • 저장공간: 150 MB 사용 가능 공간
  • 사운드카드: None
  • 추가 사항: Pretty much any machine able to show PDF
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